Stats
HP regeneration
The field reference. Know what you’re working with.
Bonuses from your build can change these values.
what it does
Restores 1 HP per tick while injured, before healing effectiveness. At 1 regeneration this takes 5 seconds; higher values shorten it. Fractional regeneration also works. Diminishing returns start at 6, approaching 14.
find a build
Search this stat's name in Items to find supporting bonuses and tradeoffs. Weapon and skill entries explain which damage channel they use. Your live build-stat tooltip shows current sources and effective values.
