How to play
Scrap, Banking & credits
The field reference. Know what you’re working with.
Bonuses from your build can change these values.
spend scrap this expedition
Ordinary Rotborn drop one scrap unit. Grouped gears carry several units. Collecting scrap also grants experience; uncollected scrap enters a reserve that pays out alongside later pickups.
build an income
Banking always works as a stat. Positive income pays scrap and XP after a wave, then grows. Investments sacrifice immediate scrap and damage for future income. Negative Banking can reduce your end-wave payout. Open WAVE REPORT in the shop to see Banking, Scavenging and building income separately.
keep field credits
Field credits survive defeat and fund the Upgrades. Research affects future expeditions. Refund your research to try another build; spending is separate from your run's scrap.
