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Rotborn Survivors THE FIELD WIKIBack to the game
Wiki/How to play/Weapons, tiers & refits

How to play

Weapons, tiers & refits

The field reference. Know what you’re working with.

Bonuses from your build can change these values.

two hands, one plan

Most Survivors equip two weapons; the single-weapon specialist trades a slot for extra power. Some Survivors restrict melee or ranged equipment. Items stack within their individual limits; three field skills activate automatically.

earn your next blueprint

Weapons belong to a Survivor's progression path. Reach Tier III with a weapon to unlock its successor. Recruiting one Survivor does not open another Survivor's arsenal. Merge availability also depends on progression; read the button's requirement.

after tier iv

Spend scrap on a weapon specialization in the Supply Shed. Tier IV refits open after cleared waves 10, 14 and 17. Endless ranks continue through wave 60. Replacing or recycling a weapon loses its refits. Skill specializations also begin after Tier IV. Level-up choices always include an equipped skill that can improve. Discoveries can appear alongside it, with at least two stat choices remaining.

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