Weapons
Baton
Guard · melee

tier i / unmodified preview
Guard / 10.0 hit damage / 0.50s attack interval Reach 90 / Critical chance 5% / Critical multiplier 2.00x No Survivor traits, items, refits, permanent upgrades or weather modifiers. Attack-specific effects can deal additional damage.
how it fights
Two precise jabs, then a forceful riot shove.
piercing / bounces / chains
MELEE AREA: Every enemy inside the swing can be struck once. Piercing, Piercing damage and Bounces do not apply. Range widens reach; Knockback creates space.
survivor arsenal
Medic Recruit Medic. Their starting blueprint.
building beyond tier iv
Choose a specialization in the Supply Shed and purchase ranks with scrap. Availability follows cleared-wave thresholds; Endless opens more ranks through wave 60.
riot driver / specialization
+35% finisher damage and +10% ordinary hit damage per rank.
rapid compliance / specialization
10% shorter recovery and +6% hit damage per rank.
telescopic guard / specialization
+18% reach and +10% hit damage per rank.
