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Rotborn Survivors THE FIELD WIKIBack to the game
Wiki/Weapons/Pistol

Weapons

Pistol

Sidearm · ranged

Pistol game artwork
Bonuses from your build can change these values.

tier i / unmodified preview

Sidearm / 12.0 hit damage / 1.00s attack interval Reach 220 / Critical chance 5% / Critical multiplier 2.00x No Survivor traits, items, refits, permanent upgrades or weather modifiers. Attack-specific effects can deal additional damage.

how it fights

Line up two enemies to recover 15% of your next shot.

piercing / bounces / chains

PROJECTILE: Uses Piercing first, then Bounces to seek a new target within 220 units. Each projectile hits each enemy at most once; walls stop it. Piercing damage improves retained damage after each pass-through. Ricochets lose their own fixed damage fraction.

survivor arsenal

Scavenger Scavenger starting blueprint.

building beyond tier iv

Choose a specialization in the Supply Shed and purchase ranks with scrap. Availability follows cleared-wave thresholds; Endless opens more ranks through wave 60.

flat-nose rounds / specialization

+22% hit damage per rank. Keep your attack speed.

two-tap slide / specialization

+1 bonus shot at 40% damage and +6% main-hit damage per rank. Original shots keep full power.

through-line barrel / specialization

+1 penetration, +12 points of damage retention and +8% hit damage per rank.

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