Weapons
Pipe Wrench
Workshop · turret

tier i / unmodified preview
Workshop / 10.0 hit damage / 5.00s attack interval Reach 430 / Critical chance 0% / Critical multiplier 1.00x No Survivor traits, items, refits, permanent upgrades or weather modifiers. Attack-specific effects can deal additional damage.
how it fights
Successful chops service the nearest own turret. Melee strikes; Engineering turret damage.
piercing / bounces / chains
PROJECTILE: Uses Piercing first, then Bounces to seek a new target within 220 units. Each projectile hits each enemy at most once; walls stop it. Piercing damage improves retained damage after each pass-through. Ricochets lose their own fixed damage fraction.
survivor arsenal
Mechanic Recruit Mechanic. Their starting blueprint.
building beyond tier iv
Choose a specialization in the Supply Shed and purchase ranks with scrap. Availability follows cleared-wave thresholds; Endless opens more ranks through wave 60.
torque head / specialization
+22% hit damage per rank. Keep your attack speed.
field tuning / specialization
+0.12s turret service per successful chop and +10% weapon damage per rank.
long handle / specialization
+18% reach and +10% hit damage per rank.
